Use ALT+E on sprite in 2D mode to change value.
0 |
Decoration sprites |
1 |
Non-damaging sprites like ricochets, splashes, etc. |
|
|
3 |
Pickable items |
4 |
Destructables and Moveables |
5 |
Player/enemy missiles that do damage |
6 |
Active actor |
7 |
Inactive actor |
|
|
9 |
Purgeables |
10 |
Off/On/Axis markers and Teleporter targets |
11 |
Traps |
12 |
Proximity sprites |
13 |
Invisible sprites |
14 |
Flares attached to enemy |
15 |
Moving debris |
16 |
Path markers |